2D Platformer Physics
2011-2012
For me, nothing beats a good 2D platformer when it comes to games. This is a little experiment with different control and physics aspects. It is inspired by great platformers such as Super Mario Bros and Mega Man, and features
- Running
- Jumping
- Dash
- Midair dash
- Wall jumps and sliding
- Stomp
To keep things simple everything is built out of axis aligned boxes and the world is static. Levels are generated by a simple python script.
The state of the avatar is presented by its color for understanding/debugging purposes. Parameters for player control and physics can be updated dynamically from an external file.
| 2DPlatformerPhysics.zip (883.1 kB, Windows 32-bit x86) | - | A demo with a working parameter set to play with. |