This application is built upon and along with J3D during late 2001 and early 2002. Its initial purpose was to convert 3D models from various formats into the J3D format. After a while it became an editor able to build simple worlds with sectors, portals, objects and particle systems. It has also been extended with miscellaneous features such as a text viewer.
It has a hardware accelerated GUI with a few components. I evolved the concept of this GUI in my later project, Future Editor.